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Illustration: hand-drawn illustration in a digital world
There are those that believe illustration is not illustration unless it is rendered by hand (e.g. painted or drawn). I believe that both hand-created and digital illustrations can be amazing. However, when the best of both worlds are brought together something truly unique can happen. If you have never merged digital with hand-rendered, the basic things to consider are as follows:
- Size
- Resolution
- Texture/pattern
What size do I draw or paint?
As good measure, stick to the same
proportions of the book that you are working on. For example, if you
are working on a square shaped book that is 8” x 8”, then your
illustration should be the same size. You can create an image that is
slightly smaller or bigger, but you risk distorting some of the
details in the scanning and size adjusting processes – especially
if you work digitally smaller than your intended book size. Things
like ink lines for example, start to look really rough when they are
stretched to print at a bigger size.
What is the best resolution to scan an image?
Generally you want to scan your image
at 300 dpi (dots per inch) for colour, and 200 dpi for black and
white. So for a book that is 8” x 8”, scan your image at 100% (or
slightly larger, such as 120%) and 300 dpi. If you scan at a slightly
larger size, you can either adjust the final size in your photo
editing software, or have your print shop do so at the time of print.
Some people recommend scanning your image slightly larger than
required, so your final image looks really crisp. A lot depends on
the quality of your scanner, printer and paper. Generally, if your
image looks great magnified in your editing software at 300%, it will
print properly.
Your original image must be at the
proper aspect ratio. That is, don’t scan your image at 8” x 7”
and expect it to print properly at 8” x 8”. Pixelation (distortion)
can occur. Always test print your images, and work with a quality
print shop that is willing to adjust their printer to suit your work,
versus going to a place that simply prints everything at the same
settings. That way it’s easier to tell if you require further edits
to your digital illustration. It’s difficult to determine this with
a poor quality print.
What to merge digital/analogue?
If you have photo-editing software like
Photoshop there are a number of pre-set texture and pattern options
available. However, it is best to create your own library – for
the sake of originality. For example, scan in samples of some of
your favourite fabrics, photos or textured papers as individual
images. Or scan a series of paint textures. You can then use these
samples to layer with your original illustration to create
interesting effects.
You can also create templates from
hand-rendered components. Just scan, then import them into your
digital composition. For example, you can paint a tree, scan the
image, and then layer this image multiple times within your digital
composition. Again, scan to size or slightly larger than required.
The amount of options really is
limitless when you start to incorporate digital with hand-rendered.
Don’t be afraid to experiment, as some of the best creations are a
result of “just playing around”.
Example of an ink drawing merged
with digital components:
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Initial ink
drawing
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Photograph
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| Final merged image ©ppinsk |
Patricia Pinsk
(patriciapinsk.com) lives in Vancouver. She holds a BFA
from Vancouver’s Emily Carr Institute of Art and Design (now called
Emily Carr University of Art and Design), a Certificate in New Media
from Vancouver Film School, and a Certificate in Technical Writing
from Simon Fraser University.
Smart Tip: Make sure you have all your drawing research gathered. Also if you are using photos (like in Patricia's post) be sure to start working on taking lots of photos!



Being in the fine artist world, I used to be one of those people who hated digital work and lacked respect for it. Now I know that that was all nonsense and mashing the two can create something beautiful. Thanks for the post Patricia!
ReplyDeleteI love blending both my hand work with digital manulipation. Working with the computer is a great time saving tool but have to admit that I hadn't even thought of scanning in my own textures! Once Smart Dummies challenge ends I will definitely try setting up my own digital texture library. Thanks for a great article!
ReplyDeleteThanks for the useful tips. (I'm tagging this post for my illustration critique group.)
ReplyDeleteThanks for sharing your process and showing us that the results can be amazing, Patricia.
ReplyDeleteGreat info Patricia! Thanks for sharing your process, very insightful.
ReplyDeleteI had not thought of merging a photograph with scanned art. The digital art process has been a bit of a learning curve for me. But this is something I'd like to try. Thanks!
ReplyDeleteThis is truly one of the most useful pieces of info on this- thanks! I've printed it and it's on my wall for reference!
ReplyDeleteI love this idea of drawing in ink and overlaying the picture on a photo. I will have to try this and reduce the opacity of the photo to make the background. Thanks for sharing, Patricia.
ReplyDeleteThank you for sharing your work process Patricia. I loved learning how you blend hand drawn and digital images.
ReplyDeleteThank you, Patricia. Such useful information. There are so many small details to consider.
ReplyDeleteThanks everyone for your kind comments! I'm glad you find this article useful. You can always contact me directly if you have further questions (http://www.patriciapinsk.com/connect.html)
ReplyDeleteThank you much for detailing the process, showing how to combine the two elements was enlightening.
ReplyDelete